POW = Raises basic attack power for regular attacks and skills
DEX = Raises defense
INT = Raises MP and Energy Value, which raises the damage of magical (only INT-based) skills
STA = Raises your SP or Stamina Points
VIT = Raises your HP or Hit Points
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Supplementary stats and what they do
Defense= Tolerance against enemy's attacks
Accuracy = The rate at which you can successfully hit an enemy
Evasion= The rate at which you can dodge an enemy's hit
Melee = The rate of close-combat damage (skills and regular attacks)
Missile = The rate of long-ranged damage (skills and regular attacks)
Energy = The rate of magical-based damage (only INT-based skills)
Life Points - Your character alignment (no use for now); Element for future game implementations
Bright Points- Also referred to as the "karma" meter, the rate at which you'll drop an item when you die